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Resident Evil Survivor (PlayStation) – Angry Video Game Nerd (AVGN)

Cinemassacre | April 25, 2026



For the annual Halloween Special, the Nerd reviews Resident Evil Survivor for the PlayStation. This is Angry Videogame Nerd episode 160

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Written by Cinemassacre

Comments

This post currently has 38 comments.

  1. @Betobilletes

    April 25, 2026 at 1:12 am

    First person resident evil games are actually dope. They just didn’t know how to do it back then. Re7 is honestly one of the best to be honest. Also requiem is so good

  2. @billspurr2090

    April 25, 2026 at 1:12 am

    I hate that argument. From the very beginning I thought the ‘tank control’ worked perfectly with the constantly changing camera angles. They changed to perspective based control in RE Outbreak, but kept the changing camera angles, so in a second you’d be running one direction, then in a complete other direction. It was much worse

  3. @NekoShigi

    April 25, 2026 at 1:12 am

    Funny how he says Ark looks generic, which actually helps him in his role as an agent immensely. The best spies are the ones whose faces nobody can remember.

  4. @Kire667

    April 25, 2026 at 1:12 am

    wait capcom made Little Nemo Dream Master? I wondered why they never had a sequel that came was like a prequel for Kid Chameleon. A human version of Kirby. Able to take on the powers of various animals.

    never heard of this game, and I remember never caring to play gun survivor. it was bad enough they ripped off House of the Dead with umbrella chronicles and dark side chronicles for Wii.

  5. @TRF1989

    April 25, 2026 at 1:12 am

    I think it's fair to mention that resident evil in first person shooter perspective was the developers original view for the game from the beginning. Because of hardware limitations they went a different route. Gun survivor was the only non-fixed camera angle resident evil game I liked. I played this one over and over trying to get all the hand guns. I quit playing resident evil games after the 1 remake and zero because it was not the same when they went away from fixed camera angles in resident evil 4, however most people were the opposite and hated those cameras angles and tank controls. I guess I'm just old school in this matter.

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