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Defunctland: Walt Disney’s City of the Future, E.P.C.O.T.

Defunctland | February 17, 2026



Walt Disney made ambitious plans for a City of Tomorrow named E.P.C.O.T. just before his death in 1966, but the plans were soon abandoned. What were Walt’s ideas for his city of the future, what happened to the project, and would it have worked?

Major Sources:
Walt Disney and the Quest for Community by Steve Mannheim
https://amzn.to/2GVS6XM
Walt Disney and the Promise of Progress City by Sam Gennawey
https://amzn.to/34RG2ih
The Original E.P.C.O.T. Project by Sebastien Barthe, Jeff Williams, and Paul Williams
https://bit.ly/2SQnaLg

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Written by Defunctland

Comments

This post currently has 44 comments.

  1. @lcampm2

    February 17, 2026 at 9:15 am

    Here is something similar😂: Overview
    Inside Disney's luxury Cotino community in the Coachella …
    Cotino is the first Storyliving by Disney residential community, located in Rancho Mirage, CA, near Palm Springs, with the first residents having moved in by late 2025. Designed for all ages, including a 55+ section, the 618-acre development will feature up to 1,900 homes, featuring a 24-acre lagoon, club amenities, and a design aesthetic inspired by Walt Disney's former desert retreat

  2. @percebus

    February 17, 2026 at 9:15 am

    This is my 3rd watch throughout like 9 years. And every time I watch it I become a better person. There is so much wisdom in this story, that you have to have gone through things for it to click

  3. @ShahroozSmith

    February 17, 2026 at 9:15 am

    The most scary part about all this for me is the fact that I can actually see the reasoning behind Walt's ideas for creating EPCOT. I can understand some of the ideas and some of them like the underground tunnel road system is actually genius; like a subway system but for actual cars and trucks to cutdown on traffic… [except the teenager section… ] but at the same time I could hear the warning bells going off in my mind that this man wants to have control over everything down to a person's behavior which is impossible… but that's not what scares me about all this.

    What scares me the most is that I don't sense any ill-will or intention of evil behind Walt's goal. He isn't a power hungry megalomaniac or wants to see himself as some emperor. He just wants to do something good for the world… I was almost convinced to get behind his idea despite how insane it sounds because anyone could get behind it, but at the risk of giving up free will to think and act because he decides everything… even when he was on his death bed saying where he wants to put a park bench where his wife would watch the people walk by made feel bad for Walt.

    …It's this sickening conflicted feeling of loss and dread that I can't describe of a dying man's ambition to do good for the world.

  4. @juliethebardicprincess

    February 17, 2026 at 9:15 am

    Around two and a half years ago, my best friend and I joined a campaign inspired by the history of Epcot and Disney which used a TTRPG system based on JoJo's Bizarre Adventure and Shin Megami Tensei Persona, "Eidolon: Become Your Best Self".
    The game was set in an alternare history where a Walt Disney expy named Baltimore Bisney(many of the movies and characters were changed slightly as well – Mickey Mouse was instead Oliver Owl) made Epcot in a place of supernatural significance, only for one of his closest business partners, who we the players only knew as McArthur, betrayed him and effectively took over the city.

    My friend's character was named Charlie Denith, and his Eidolon(the Stands/Personas of the system) was a Vanguard(the RPG class, Vanguards are your typical punchy punchy Stands. Most Personas are Vanguards) named Sir Lancelot, which eventually became Sir Galahad, who obliterates his enemies with his sword and holy power.
    Another player character was Shepherd(forgot his last name) with the Navigator Eidolon [Fireflies], which could sense people's emotions.
    The GM's boyfriend played Vincent Ozwald, who's Beast Eidolon(Beasts are usually animal characters, but Vincent was human) named [Wildside] helped him achieve his Instinctive desire for freedom by letting him turn into animals.
    My character was an Inhuman, referred to in Eidolon as Shades – these were like Shadow party members from Persona, like Teddy or Morgana. She was Bisney's forgotten toon, meant to be something of an Oswald expy named Fiona Fox, and her Eidolon [Pretty in Ink] gave her ink manipulation powers. She eventually became human, taking on the name Victoria Voss, and her Eidolon changed classes to Conductor and was renamed to [The Greatest Living Show], which warped reality by invoking toon force.

    Our party were the frontrunners of a rebellion, trying to free everyone who'd signed their souls away to McArthur from Epcot.
    The campaign ended with Victoria inheriting the company and marrying Charlie, and they had twins. Vincent also married his husband and had two sons, which went unexplained.

    A year later, after I ran my own Eidolon campaign, our wonderful previous GM returned for a follow up focused on the characters' kids and based on Gorillaz of all things – Eidolon Epcot 2: Cracker Island.
    It was also super fun. :3

    I never realized how much he had put into Epcot 1 until now. Bisney's Eidolon was [Feed The Birds] even! This video gave me a newfound appreciation for my GM, fellow player, and new friend's game, and I just wanted to share that story. ^^

  5. @bucksdiaryfan

    February 17, 2026 at 9:15 am

    9 month residencies? What a stupid idea. "Hey boss, I'm taking a 9 month sabbatical to live in EPCOT"… it kind of shows that the people were a secondary nuisance to Walt's vision of a world that he could design and control

  6. @s.p.1434

    February 17, 2026 at 9:15 am

    So an out of touch, racist, nazi-sympathizing rich white man, surrounded by 'yes men', who idolized Capitalists wanted to create a fiefdom where he essentially had complete authoritarian control and dreamed of creating a utopia for white folk with zero thought about the actual logistics or experience as to how to actually make or run a city. And he misunderstood the cause for all of his frustrations with other cities, AND it was all enabled in a Republican state. And it failed?

    Gee, I wonder why?

  7. @sectorzisnumbuhone

    February 17, 2026 at 9:15 am

    Man. Walt Disney was a mad lad! Great video!

    Also, everyone here is making comparisons to Rapture from Bioshock (which is definitely justified lol) and I'm just thinking of American Arcadia, which was directly inspired by EPCOT and the Truman Show. lol

  8. @NoReplyAsset

    February 17, 2026 at 9:15 am

    40:18 "a chance for American companies to show the world how the problems of traffic and housing could be solved…" ironic, considering the anti-pedestrian attitudes and homelessness in America still prevalent to this day. it's so self-centered. other countries have solved these things. hell, the Soviet Union had eliminated unemployment and built cheap housing for the working class during that time.

  9. @kamalindsey

    February 17, 2026 at 9:15 am

    Walt was an extremely ambitious man. It was very hard to move him from his convictions because he had been right so many times. First, people told him that an animation studio could never be a success. Then people told him that an animated feature film would NEVER work in a million years. Both the studio and the movie were massive successes. The movie became the highest-grossing film of all time up until that point, finally beating out "The Birth of a Nation" which had held the spot until then.

    People then told him that a theme park would never work. Even if they admitted it might work, they argued it wouldn't work the way he envisioned it. They said he needed to have all these mature elements, or that it couldn't be for families. Once again, he told the naysayers to knock it off, and Disneyland became a huge success.

    CalArts is another example. Although it didn't really get made the way he envisioned, the idea itself was still pushed back on by many people internally who saw it as a waste of money and time. Once again, the venture was a great success and became a pipeline for Disney to draw talent from.

    Walt's story is really about a man who gets very obsessive about a thing and goes all out, with surrounding people only able to rein in slight aspects of it. He was constantly in conflict with the "business" side of his company, and I kind of include labor relations there as well. He despised and constantly fought anything that was an obstacle to what he wanted to do.

    But there are so many things like this where Walt pushed for an ambitious idea and it paid huge dividends for him. So I don't blame him when everyone says "this is insane" and he goes "No, this will be great." But this is where I think the naysayers were obviously correct.

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